Digital Incompossibility: Cruising The Aesthetic Haze Of The New Media
Timothy Murray
When it is claimed that works of art are immersed in a
virtuality, what is being invoked is not some confused
determination but the completely determined structure formed by
its genetic differential elements, its 'virtual' or 'embryonic'
elements. The elements, varieties of relations and singular
points coexist in the work or the object, in the virtual part of
the work or object, without it being possible to designate a
point of view privileged over others, a centre which would unify
the other centres." Gilles Deleuze, Difference and
Repetition1
The "interactivity" of digital aesthetics is commonly understood to
shift the ground of the artistic project away from "representation"
and toward "virtualization," away from "resemblance" and toward
"simulation." Rather than celebrate the art object's imitation of
nature, its adherence to well-established artistic genres such as
still-life, landscape, or portraiture that set the parameters of
"resemblance," or even its perspectival solicitation of spectatorial
attention and wonder (consciousness and taste), digital aesthetics
can be said to position the spectator on the threshold of the virtual
and actual."2 As put succinctly by Pierre Levy, the image thereby
"abandons the exteriority of spectacle to open itself to
immersion."3 The key concept here is not so much the stasis of
similitude as the speedy interface of identity and difference
occurring on an evershifting plane of difference and divergence. The
promise of digital aesthetics is its enhanced zone of "interactivity"
through which the users' entry into the circuit of artistic
presentation simulates or projects their own virtualizations,
fantasies, and memories in consort with the artwork. Already in 1968,
Gilles Deleuze was articulating just such an aesthetic when he
theorized "elements, varieties of relations and singular points
[that] coexist in the work or the object, in the virtual part of the
work or object, without it being possible to designate a point of
view privileged over others."4 What Deleuze imagined as possible at
the pivotal moment of 1968 might be understood, now at the pivotal
beginning of the new millennium, as having come to material fruition
in the interactive aesthetics of CD-Rom and virtual installation.
Underlying the radical potential of new media, however, is a paradox
that I believe lies at the core of digital aesthetics. While opening
the artwork to the virtual dimensions of the digital threshold, a
substantial number of electronic artists are just as faithful to the
preservation, investigation, and analysis of the artistic archive and
its dependence on prior codes of representation, resemblance, and
analogy. These works open themselves to the virtuality of the future
only in relation to their dedicated refashioning of past codes of
similitude and resemblance. A poignant testimony of the promise of
such an approach is voiced by Francesc Torres in describing his video
installation, El Carro de Fenc (Barcelona, 1991). He understands
his combined reflection on Bosch, the decline of monastic power, and
the tragedy of Tiananmen Square in terms of his assessment of the
temptation of the American avant-garden of Eden to reject the social
resistance of his Catalonian past:
Landing in the country of the infinite present was a rite of
passage which washed off the accumulated dust of the journey but
did not wipe out the memory. When one is left without history,
one has the chance to invent a new one or reconstruct the old
one. Europe exerted its pull so I opted for the second
alternative. After having dissected the butterfly with a hammer,
I plunged into the terrifying task of putting its vision back
together again under a microscope . . . one also discovers that
what is lived through the experience of others means that events
older than ourselves can speak to us with the tangibility and
eloquence of the physical, of the present.5
It is in this context of looking back to the past to reach into the
future that my research has prompted me to reflect on how new media
art incorporates earlier themes and methods of representation as a
means of articulating cybernetic paradigms of artistic place,
subjective space, and political practice.
Such articulations are often dependent on, or open themselves to
fresh dialogue with, subtle concepts of resemblance that are
particularly helpful to understanding our post-modern interactivity
with the virtual.6 In evaluating electronic art's understanding of
its links to the past, critics need appreciate the historical and
ideological complexity of the "new" apparati of digitized electronic
arts in relation to the future promise of the digital reconfiguration
of historical methods, artistic icons, and cultural memories, not to
mention the role played by new interactive art in addressing the
challenges of lost memories, traumas, and their counter-narratives of
vision and utopia. It is in the spirit of Torres's project, then,
that I wish to suggest that any analysis of digital interactivity
must dwell critically on and in the metaphors and architectonics of
resemblance, identity, point of view, and societal place whose
complex, historical roots continue to haunt and inform even the most
utopian projects of virtual interactivity. "Far from revealing the
blinding light of pure Being, or the object," writes Maurice
Merleau-Ponty in The Visible and the Invisible, "our life possesses
an atmosphere, in the astronomical sense of the word: it is
constantly enveloped in a shadowy haze which one calls the sensible
world or history."7
To produce such an electronic haze of the sensible has been the
compelling and sometimes misunderstood aim of many electronic artists
whose work often opens up spaces for ongoing reflection of the
complex links between past history and future interpretation. Perhaps
the digital helps to foreground the complex layerings of
psycho-social identities that can be thought in space only in so far
as they will have been, as they stand in the past only in relation to
their virtual illumination in the future. The technical ability to
enfold the vicissitudes of space and time in the elliptical
repetition of parallel structure might be the most novel feature of
the horizon of the digital. Such enfolding opens the discourse of
memory to multiple registers of time, space, and national identity
which are simultaneously present on the screen of representation
perhaps for the first time. Gilles Deleuze concludes both Cinema 2:
Image-Time and The Fold: Leibniz and the Baroque by reflecting
similarly on the linkage of the growth of new machines in the social
field to the political chao-errancy of cinematic world-memory and its
potential nomadism. Through digital machineries, Deleuze believes,
the panoramic organization of space loses the vertical privileging of
direction, and the screen becomes a curvilinear data bank through
which information and its methods replace nature, and the "brain
city" becomes subject to the perpetual reorganization of world-memory
and its radical intensities. For an appreciation of the variety of
approaches to the digital reorganization of such intensities, I would
like expound on these introductory remarks in relation to analyses of
work on CD-Rom by five artists: Jean-Louis Boissier of France, Norie
Neumark of Australia, and Perry Hoberman, Miroslaw Rogala, and
Reginald Woolery of the USA.
Digital Fetish/Sensorial Cartography: Jean-Louis Boissier
As if picking up on one of Deleuze's theses that the baroque is
linked to the digital in relation to "a crisis of property, a crisis
that appears at once with the growth of new machines in the social
field and the discovery of new living beings in the organism,"8 the
French digital artist, Jean-Louis Boissier, turns his attention to
the early modern legacy of Jean-Jacques Rousseau to reflect on the
historical intensity of the reorganization of sight.9 In his
digital installation, Flora Petrinsularis (1993-1994), a shiny
brass reading lamp illuminates an open book of sheathed papers and
pressed flowers.10 Leafing through two loose-leaf volumes of
sixteen double pages, viewers can read selections of Jean-Jacques
Rousseau's erotic and turbulent accounts from the Confessions or
admire the craft of Boissier's physical reconstruction of the natural
herbier created originally by the eighteenth-century author during
his political exile
<http://contactzones.cit.cornell.edu/artists/boissier_flora.html>.
Positioned behind the book and its comforting reading lamp is a
sculptural monument to the electronic garden, an Apple monitor with
matching speakers. The visual lure of the Apple is triggered by a
camera built into the book's reading lamp that tracks the number of
each newly opened page to match the text or herb with a digitized
counterpart of textual passages, moving images, and sounds. A track
ball, mounted on a small brass railing directly in front of the book,
can be slid back and forth by the viewer to catalyze the interactive
computer program.
Unsettling this installation's nostalgic display of a cozy baroque
reading room are the luminous electronic machineries sitting in front
and behind the book as if to serve as the new digital bindings of
Rousseau's texts. As readers move in and out time, from the idyllic
age of enlightenment to the digital era of virtual luminescence, they
find themselves caught in the voyeuristic ebb and flow of a journey
between the textual imaginary of sensuous confession and the ocular
proof of natural history. Their manipulation of the seductive
trackball reduces the text to its most erotically dense sequences. It
fixes the eye on the precious details of nature and beckons the
virtual timbre of wind and water or the subliminal sounds of rubbing
and panting. These are the sounds accompanying split-screen,
Quicktime displays of Rousseau's sensual visions which vary in speed,
luminescence, and close up.
In recreating the textual point-of-view of Rousseau, digitized video
clips review the fetishistic images that so stimulated Rousseau's
erotic imagination. In one sequence, a video close-up of hands gloved
in delicate lace tracks Madame d'Epinay's ambiguous gesture that
either ties or unties the ribbon of a package; the screen then splits
to reveal her close-up profile looking left, then a close-up of her
mouth, then a close-up of her v-shaped hands over the package.
Another sequence
<http://mistralculture.fr/culture/biac95/fr/boissier.htm> shows the
bodice of Mademoiselle d'Ivernois falling to reveal her breast; this
is then juxtaposed with a shot of the ribbony lace of an undergarment
being loosened, then a 3/4 portrait shot of a woman looking into the
camera, then a close-up of decorative ribbon tied around her neck. So
as not to leave the scene of primal trauma entirely inscribed in the
"to-be-looked-at-ness" of woman, there is also a close shot of a man
rubbing his ear, then a hand gripping an armpit accompanied by
panting sounds, then a profile of a quivering man with closed eyes,
followed by a shot of his neck, all of which is preceded by the
textual extract recounting Rousseau's youthful struggle with a man
who let fly some kind of whitish, sticky liquid at the moment of
their separation. Even though these video sequences loop back to
repeat themselves, the loops skip the initial "establishing" shots
thus returning the viewer only to fetishistic fragments of the lost
memory of what came before. While returning reading and viewing to
the certainty of its manual roots, to the masculinist caress of page
or trackball, this neo-baroque electronic installation thus ensnares
the confidently desiring subject in the cybernetic loss of narrative
control as signaled by the fetishistic objects that pulsate in
Quicktime and voice-off as if to destabilize the look of the gaze
through its return in look and sound. Such capitalization on the
digital platform as a means of transforming the passive viewing
experience into an aleatory space of interactive sound and vision has
been extended most recently by Boissier in his most recent hypermedia
installation, Second Promenade
<http://www.kah-bonn.de/1/28/0e.htm>. Departing from Rousseau's
traumatic account of having been knocked over by a dog while walking
through the countryside, Boissier here re-presents the "angles" of
Rousseauesque vision while foregrounding the digital paradox that
empowers viewers while subjecting to them to the logic of the code
and the "accidents" of interactivity.11
Like the eighteenth-century precedent of Rousseau's "promenades" and
the contemporary experiments of Boissier's digital installations,
Boissier's electronic Flora Petrinsularis sensitizes its users anew
to the many fetishistic interrelations of reading and viewing,
language and image, idea and material, subject and object. At all
times, Boissier insists, "the fetish objects are just an
intermediary, allowing the imagination to construct a presence of
greater intensity than reality itself, available at leisure in
solitude and innocence."12 The unpredictable results of this
digital journey of sight and touch always position the user on the
unstable site of the between: between now and then, between actual
and virtual, book and CD-Rom, between image and fetish, between
reading and voyeurism, between look and gaze, between female and
male. When the viewer is literally between passages while manually
turning the page, moreover, the computer registers an "error" and
catalyzes a crystal image of clear water and rocky lake bottom
accompanied by the rhythmic sounds of water lapping against a boat.
This combined textual/CD-Rom interval, this literal moment of the
in-between, thus stages the primal condition, the "reveries with no
distinct subject,"13 of Rousseau adrift in his boat.
Boissier emphasizes how the new technical organization of the
computer provides a "sensorial cartography" of the interactive
image.14 For readers of Rousseau's Reveries, digital video
technology provides for an exact recreation of the "flat" viewing
angles from which Rousseau rediscovered nature. Boissier duplicated
these same angles for his video peep show that displays the
fetishistic gaze so central to the libidinal machinations of the
Confessions.15 Similarly, the 32 double pages of Boissier's
loose-leafed book correspond to a digital volume of more than 10,000
screen-pages whose electronic animations underscore their virtual
autonomy. His creative use of software also permits Boissier to
display his sense of the haptic ambiguity of digital designation
(that to point the mouse or to move the trackball gives renewed
entrance to an image but not necessarily its confident possession).
Through Boissier's new regime of what he calls "a dramaturgy of
interactivity,"16 the viewer leaves Flora Petrinsularis with a
sensitive coda both to deciphering digital culture and to reading
Rousseau: that the greatest proximity equals the most exaggerated
fragmentation. Perhaps this is why the CD-Rom highlights Rousseau's
description of Madame de Warens: "The Gentleman saw something quite
different which was easier to see than to forget."
Phantasms of Film and Photography: Perry Hoberman and Miroslaw Rogala
Perry Hoberman's CD-Rom, The Sub-Division of the Electric
Light,17 similarly positions the user at the interface of vision
and touch, light and machinery, place and space, actual and virtual,
sight and remembrance. Shifting our focus from the bookish catalogue
of Rousseau to its modernist kin, the cinema, manipulation of the
mouse traverses zones of light and threshold to prompt the apparition
of an historical piece of cinematic equipment common to the domestic
sphere of the home movie: slide lamps and projectors , 8 and 16mm
projectors <http://www.desk.nl/~wwvf/95/5815.jpeg>. Only the user's
touch of the mouse activates the machinery of vision which then
projects onto the threshold of the computer monitor varying stills
and sequences of amateur and professional film footage. If cinema can
be said to be the twentieth-century's mnemonic machinery, then
Hoberman's CD-Rom foregrounds memory itself as the historical
container of cinema--cinema here is not merely the material
embodiment of movie houses, audiences, and production histories. It
is also what touches the spectators at the core memory's shell: their
nostalgia for the home movie, their fond recollection of their first
visit to the movie palace, their harboring of traumatic visions and
memories created or mediated by cinema, and, foremost to Hoberman,
their experience of "the parceling and reapportionment of time that
dynamic media bring in their wake."18
The inter-activity of the users' solicitation of the CD is crucial
here. Rather than being merely the passive recipients of cinematic
phantasms from the primal scene, the users find their touch pivoting
between the mechanism of everyday communication and the specters of
cinematic fantasy to prompt on the monitor cryptic citations of the
machineries of vision from the history of cinema. These citations
range from indistinctly familiar cinema clips to amateur footage,
from the home movie whose range extends from parental interaction to
the infant's discovery of the mirror-image to the baby's playful game
of Fort-Da, and from rites of childhood passage like the familial
handshake in front of the camera to the disembodied tracking shots of
sublime vacation landscapes.
The Sub-Divisions of the Electric Light positions the users,
moreover, not merely in the interval of memory but in cinematic
memory's interval of time and light. Hoberman's artistic sensibility
to the nuances of time and light are crucial to the interactive play
of his CD-Rom. Time is not so much experienced cinematically as a
passing of time or recollection of memory, but is activated, as
Deleuze might say, as the play or thought of temporality. "I want to
make something," writes Hoberman, "where time never stops
completely--but not where you're trapped in an automated
clockwork--where the user can play with time, where time is something
malleable--however not something where the user controls time (which
would be impossible anyway)."19 Similar to the CD-Rom's positioning
of the users in the thought of time, the varying image tracks and
light corridors situate the late twentieth-century subject within the
phantasmatic horizon of the cinema not simply as the projection of
light but also as the imprint and socio-cultural touch of light.
Light is not, in this context, the transparent medium of metaphysics
that links sight, visibility, and temporality. Nor is it a mechanism
that merely "sheds light" on history and its politics. Rather light,
particularly in its staged relation to time, functions more in the
sense outlined by Cathryn Vasseleu, in Textures of Light: Vision and
Touch in Irigaray, Levinas, and Merleau-Ponty, to open vision to the
touch of light, "to the hinges or points of contact which constitute
the interweaving of the material and ideal strands of the field of
vision."20 Vasseleu's feminist linkage of the discourse of light to
the play of touch sets up "a more mediate ontology," a
space-in-between that so uncannily characterizes Hoberman's
artistic project on the light of "becoming."
Particularly striking about Hoberman's sub-division of light is his
demystification of both transcendence and the naturalization of
light. Light here remains interrelated to its capture at the
conjuncture of a fold in time and space. In one scene, for instance,
the spectator triggers footage of underwater divers only to find that
the light of projection situates them within the field of a
three-dimensional room. While the users can manipulate the moving
image to demystify the anamorphotic correction of the lens, they
finds themselves aggressed by the sudden folding of walls, stairs,
and screens in a way that reinserts the architectural as phantasmatic
space rather than as flat projective place. Although the moving
images capture virtual time as having passed, the interactivity of
the CD-Rom stages the passing present of actual time through the
interminable repetition of the image track. In this way, the CD-Rom
conjoins actual passing time, as Deleuze characterizes its swing
between the actual and the virtual, and time's ephemerality: "time
that is," writes Deleuze, "that is smaller than the minimum of
continuous thinkable time in one direction is also the longest time,
longer than the maximum of continuous thinkable time in all
directions."21 It is within this temporal fold, moreover, that the
viewers come to recognize their entrapment within the repetitive
field of moving vision, enveloped as they are within the memory of
familiarly indistinct images and the all too familiar soundtracks of
filmic musak. They are beckoned to denaturalize the architectonics of
cinema as a means of thinking space within the various folds of the
sub-division of electric light.
The repositioning of the subject as thinking the movement of space
also characterizes the performative conceit of Miroslaw Rogala's
inventive videographic CD-Rom, Lovers Leap22. Rogala creates a
CD-Rom environment of real time and virtual reality that conjoins the
speed of digital and electronic light. While watching the video
movements of passers-by on the central bridge in downtown Chicago,
the user responds to the frantic urban pace of the everyday by
freezing the movement-image with the click of the mouse, as if
snapping a touristic photograph. But in doing so, the cybertourist is
almost simultaneously seized by the uncanny disorientation of what
seems to be a familiar photographic scene by the subsequent vector of
its movement, the rotation of its vision, and the pivoting of its
sensorial planes. For with additional clicks of the mouse, the
stilled photograph develops into a dizzying montage of altered angles
and perceptions through which the high skyscrapers of the Loop are
seen from the top down. The users thus find themselves caught in the
space, the vector, and the speed of mutable point-of-view.23 Is it
a coincidence that the uneven soundtrack records the voice of one
passerby who recognizes the plight of a fellow traveler caught in the
passage of the boundary: "You want to get out of here? Well, I just
came in and I came from this way." Caught in the flow of a seemingly
unpredictable digital sequentiality, the users inhabit the threshold
between two additional states or zones. One is the fractalized
anamorphotic rotation of space and light that renders the flat
studium of the stilled image into the curvilinear punctum of an
image-event in action. The other zone is entered, almost as if by
chance, when the users' response to enigmatic hot spots permits them
to cross the threshold into the virtual territory of the city's
alter-ego, Jamaica, where virtual light waves are the lay of the
subliminal land. Here rather amateurish video footage records the
artist's own arrestation in the movement of becoming: "Traveling from
Chicago to Jamaica," he writes, "I visited a place called 'Lovers
Leap' (a legendary location of tragic lovers--such places exist all
over the world): there was a military radar scanning the sky. This
physical surprise created a conceptual leap as well."24
In Rogala's case, the touristic surprise of sensorial entrapment
positions the digital user within the destabilizing scene of fantasy
as it traverses love and its subliminal leaps in perspective. "Our
contemporary life-world," writes Margaret Morse in her perceptive
catalogue discussion of the installation on which the CD-Rom is
based, "is an aggregate of a physical locality and virtual realms
that are linked, but not united. (Manovich) In this case, 'Chicago'
and 'Jamaica' correspond less to geographic localities than to states
of mind. As Miroslaw Rogala explains, 'movement through perspective
is a mental construct; one that mirrors other jumps and disjunctive
associations within the thought process.'"25 The Jamaican image of
otherness, similar to the Chicago image of passage, catalyzes less
the symbolic opposition of here and there, us and them, now and then,
than the phantasmatic interrelation of performance and perspective
whose partial uncontrollability and unaccountability happens, as
Rogala points out, "in matters of love as well."26 Fantasy and
speculative repetition here morph the dialectics of identity and the
political praxis of immediate reaction to situate the visitors in an
indeterminate zone of sensory experience.
Somewhat resembling Alice in Wonderland's curious fall through to the
other dimension, the combined speed of electronic presentation and
the flux of corporeal movement become enfolded in the time delay
conjoining subliminal fantasy and speculative thought--enfolded,
moreover, within the materialized space of the entry, the visitation,
the threshold, the leap, the fantasy, the metamorphosis, the no
exit.27 Rogala's conceptual leap thus involved putting into action
something like the enigmatic signifier that unsettles passive,
touristic, and colonial observation. As Jean Laplanche describes such
an enigmatic signifier, it continues to signify to the subject
without its addressee knowing what it signifies.28 Through the
traumatic nuance of the seduction of language, vision, and,
subsequently, all that is particularly dramatic or performative, the
trace of the enigma, Laplanche insists, is the carrier of fantasy's
affect. While the structure of resemblance and analogy continue to
solicit the subject, its affect carries the uncanny incertitude and
semiotic openness of the virtual.
The Soundings Of Shock: Norie Neumark
Nowhere is this solicitous openness of virtual affect better
demonstrated than in Norie Neumark's CD-Rom, Shock in the Ear
(1998) which invites its user "to explore five moments of shock, to
experience the strangely dislocated time/space that is shock."29 An
essay on the intensity and fragmentation of shock's moment and
aftermath, Neumark's piece is organized around five moments of shock
and its aftermath: Attack, Decay, Memory, Resonance, The Call
(sound/image excerpts of these moments can be found at the Shock in
the Ear website: <http://sysx.org/shock_in_the_ear/html/resonance2.html>; and at the
Contact Zones_ website:
<http://contactzones.cit.cornell.edu/artists/neumark.html>). The users'
solicitous movement of the cursor across enigmatic surfaces of image
and color triggers a symphony of natural and electronic sounds whose
melody accompanies jarring narratives of shock: a woman's first hours
after a severe car accident, a political prisoner's water torture, a
World War II soldier's shock from lightening while on the telephone,
a mental patient's shock treatment, and a young Italian girls
cultural shock from an Australian hostel full of refugees from
diverse backgrounds who speak unfamiliar languages. In a way that
freezes the user in the moments specific to these narratives, the CD
is programmed not to permit the user to click-off the story until all
of its painful details are spoken. The tension between the free
movement of the cursor across the visual field and the frozen time of
narrative delivery exemplifies Neumark's "shock aesthetics [in which]
we can sense a dislocated space and expanded time during which, or
after which, new sensations and perceptions can flood in."30
Given Neumark's reputation as a sound artist, it is not surprising
that what marks the resonance of these narrative bits is less the
graphic unction of their detail than the various textures or grains
of the voice through which the sociological stuff of storytelling
becomes entwined in the "more mediate ontology" that is voice. Adding
to the wonder of this CD-Rom is how its presentation of the five
moments of shock include bits of the same narratives being spoken in
varying sequence by the different storytellers of the piece. Shock is
thereby screened as apperceived by all users from inside fantasy's
continuously unfolding, jumbled, and retrospective narratives as much
as something triggered from the outside by social and cultural
interaction. While time stands still, fragments of narrative pass
from ear to ear, between person and person, self and self's other in
what Neumark terms "a radiophonic type of space."31 Enunciation and
the vicissitudes of radiophonic interpellation are thus staged here
as the foundational ground of shock, a quacking ground whose uncanny
affability is likely to disarm and unsettle even its most callous
users.
The aplomb of this CD-Rom's interface with the affect of shock may be
attributable to Neumark's training in sound art and radio which
permits her to experiment with the elasticity and plasticity of the
expansive threshold of digital sound in contrast to the emphasis on
cinematic and videomatic fields evident in the work of Boissier,
Hoberman, and Rogala. By foregrounding the interface of sound and
shock, both of which "take place in time," Neumark means to invert
the traditional artistic hierarchy of vision over sound in a way
"that challenges the aesthetics and kinesthetics of CD-ROM
interactives, through non-linear and poetic movement."32 Throughout
Shock in the Ear, the cursor's movement triggers a symphony of
natural and synthesized sounds whose disquieting tones work to
envelope, if not distort, the voiced narrations. Equally striking
about this piece, which could lend itself so easily to sensational
visceral display, is the artist's intelligent placement of the "the
strangely dislocated time/space that is shock" within the appealing
surround of a subtly fluid two-dimensional painterly ground. The
CD-Rom's ever-changing tableaux of paintings and designs by Maria
Miranda <http://members.aol.com:/neumarkmiranda/homepage-2.html>
playfully solicit the spectators with softly contrasting textures,
loosely penciled figures, and abstract color fields that literally
embody the digital sound tracks. One animated sequence accompanying
the horrific description of ants entering the bloody wound of an
accident victim's leg displays not a mimetic image of the horrific
thing but, instead, a sheet of colored paper being torn in half; in
another, the description of "a violent sort of trembling" in the
patient's shock treated body is matched on the computer screen by
rapidly changing color fields, from red/violet/blue; in yet a
different link, the spiraling blackness described by a patient being
administered gas is framed by illustrations of human figures
entrapped in gilded bird cages. There is something about this project
that consistently invites the users to inhabit the phantasmatic zone
of shock rather than delight from a distance in the ugliness of its
vision.
Neumark's is an aesthetic environment far different, for instance,
from "the condition of digital culture itself" described by Mark
Seltzer as the essence of contemporary "wound culture": "The
convening of the public around scenes of violence--the rushing to the
scene of the accident, the milling around the point of impact--has
come to make up a wound culture: the public fascination with torn
and opened bodies and torn and opened persons, a collective gather
around shock, trauma, and the wound."33 To the contrary, the CD's
lyrical and melodic tracks of beckoning whispers, synthesized chords,
and natural tunes work wonderfully in situating the retroactive
experience and thought of shock in a curiously soothing kinesthetic
environment. The calmness and tranquillity lent to the visual field
by the mischievousness of Neumark's own ear contrasts sharply with
the labored violent display of Seltzer's "wound culture." One hears
electric static rather than thunder, shards of glass being swept
rather than windshields exploding, and abstract electronic rhythms
whose dissonance rings of uncertain familiarity. In striking contrast
to the visceral attraction of a wound culture, the stunning verve of
Neumark's project on shock is how it envelopes the experience of
shock less in the public fascination with the visceral image than in
an unusual cushion of thought-provoking kinesthesia. "So it was a
mapping of bodily shock space experience rather than early modernist
shock aesthetics or recent Hollywood that I sought. I worked with
sounds that traced that space. Not so much the crash of glass at
impact, but the sweeping of shards that mark and mark out a
fragmented space. Not the scream, but the sucking-in of breath, deep
into the body, along the nerve lines, into the tissues."34
The Interval of Becoming: Digital Incompossibility
Neumark's artistic emphasis on the soft stillness and eerie
tranquility of time's suspension contributes to a digital environment
in which the retroactive experience of shock can be thought along the
divide of its divergent manifestations in culture and history. This
is marked most clearly by the occasionally translucent cursor that
reveals enigmatic but indecipherable fields of color and texture on
the underside of the page. Or for a less subtle example of Neumark's
play with the enigmatic signifier of fantasy and its retroactive
shock, consider how one page full of the same graffiti-penned
question, "what?,"
<http://sysx.org/shock_in_the_ear/html/resonance2.html> is designed
so that the cursor can pick up and momentarily drag the "what?" with
no apparent purpose or resolution. Here "what?" is displayed as a
literal floating signifier that functions to signify to the users
without its addressees possessing a clue about what it signifies.
Upon first visiting Shock in the Ear at around the same time I was
planning this essay on the aesthetics of interactive digital art, I
was struck by how profoundly Neumark's piece provides a material
ground or support for comprehending the digital horizon itself not
simply as artistic material but as concept. Hers is not the
immediate, hyperreal flaunting of ooze and wound, "a stalling on the
matter, the materiality, of representation," that Seltzer associates
with the discourse network of 2000 as "the condition of digital
culture itself."35 Hers is more the phantasmatic condition of
reception itself, similar to that condition of spectating suspended
in the delay of time, that state noted by her accident victim as
"like watching a silent movie."36 The interactive promise of
digital culture, in this sense, reveals not simply "the
becoming-visible of the materialities of communication"37 but
something more like the shadowy haze itself, something more akin to
the three- to four-dimensional interval conjoining space and time,
something close to Deleuze's crystallization of time and image or
Derrida's horizon of "differance" that combines the becoming-space of
time and the becoming-time of space.38 Digital aesthetics, in this
context, is foremost an interval of becoming. It thus opens to the
spectators an amoebic, fractal space of the temporal continuum of
becoming, one enveloping past, present, and future, one that
foregrounds the creative enigmas of the many dialectical tensions
driving modernism's ideological fantasy: being and non-being,
resemblance and simulation, body and spirit, material and
simulacrum.39
It may prove helpful to note that Deleuze understands such temporal
continuum to effect the image of space only insofar as the interstice
is inscribed in the seriality or difference of duration and time. The
sometimes interminable duration of digital repetition, staged by
Neumark as the continual recirculation of sound, can be said to
figure an ontological crisis through which the user is confronted by
the non-localizable exteriority of serialization. Deleuze always
returns rather ambivalently to Leibniz's notion of "incompossibility"
to explain this complex point.40 In a footnote to Logique du
sens, Deleuze provides a summary of the three serial elements of the
world that inscribe the Leibnizian monad on the margins of
incompossibility: one that determines the world by convergence,
another that determines perfect individuals in this world, and
finally another that determines incomplete or rather ambiguous
elements common to many worlds and to many corresponding
individuals.41 Deleuze is interested in how these elements fail to
converge while still not negating or rendering each other impossible.
Rather than either converging or remaining impossible for each other,
rather than being either included or excluded, they stand in
paradoxical relation to one another as divergent and coexistent: as
"incompossible." So stand the five states of shock coexisting
incompossibly in Norie Neumark's Shock in the Ear.
Incompossible Worlds of Identity: Reginald Woolery
In calling to mind the paradox with which I opened this essay, that
of the attentiveness of digital/virtual artists to the temporal
ghosting of procedures of resemblance and representation, I wish to
work towards a conclusion by discussing an example of digital
incompossibility of a sort perhaps more poignant to the American
interface. Reginald Woolery's 1997 award-winning CD-Rom, world wide
web/million man march/world wide web, (www/mmm)
<http://contactzones.cit.cornell.edu/artists/woolery.html>
capitalizes on digital creativity to foreground the incompossible
convergence of two major controversial events in recent American
cultural history: the Washington D.C. Million Man March, sponsored by
Louis Farrakahn, in 1995, and the 1994 group art exhibition, Black
Male: Representations of Masculinity in Contemporary American Art,
curated by Thelma Golden at the Whitney Museum of Art in New York
City. Woolery's deeply reflective project interfaces printed news
excerpts regarding the march, the internet, and African-American
culture with photographic and audio interviews of visitors to the
Black Male show and participants in the Million Man March. Thus
juxtaposed with the incompossibility of these events is their rather
coverage in the traditional media and the expansiveness of their
discussion on the World Wide Web which began to exhibit its cultural
promise alongside events surrounding the march. By combining in the
CD-Rom contrasting on-site interviews and internet news bits from two
divergently controversial moments in recent American cultural
history, Woolery successfully conjoins divergent stories that derive
from personal and public experience, from history and from fiction,
with a wide range of competing views and sounds of African-American
culture--conflicting narratives, images, and sound tracks that come
from within the community as well as from without. The same digital
palette links, for example, the contrasting audio interviews of black
celebrating their gathering in Washington with the disenchanted views
of patrons who have just left the Whitney disturbed by the prominent
display of black male flesh.
The opening page of www/mmm presents the user with a small graphic
video insert embedded in a page of URLs whose fast speed soundtrack
frames the CD-Rom in the suspicion of the digital future itself.
Equating the fascination with the internet with a version of civil
disengagement, the high pitched, rapid fire voice (a voice of
urgency, of media hysteria?) equates the internet with 'yet another
version of the opiate of the masses" in that it provides users with
the illusory impression that they actually are creating community.
Users enter the interface of www/mmm armed with the warning that the
downside of the information highway is its failure to provide its
virtual riders with concrete means for sustainability,
accountability, and conflict management. In an interior link in the
CD-Rom, "News," users are presented with internet news bits attesting
to the pioneering rhetoric of the "new frontier" whose promises may
have done little more, one story suggests, than enact the "Haves and
Have-Nots Revisited." At almost every turn in www/mmm, the
celebratory joy of digital aesthetics is tempered by the cautious
reminder that the interface is not yet all-inclusive.
But I do not mean to give the impression that www/mmm is primarily
a visual or video phantasmagoria of life on (or off) the net. For the
soul of this piece is its sound. Comprising the CD-Rom's aesthetic
fabric is a multimedia weave of two-dimensional graphic collage
always surrounded by the beat and tempo of changing African-American
music tracks, from jazz to funk, that situate the viewer in the type
of radiophonic type of space so characteristic of Norie Neumark. When
music is not in the air, then the melodious difference of dialect
picks up the beat. What distinguishes Woolery's radiophonics from
those of Neumark, however, is the cutting realism of their soundbytes
that here burn the memories of the traumatic past into the searing
interface of the everyday African-American cultural environment.
Organized around four central tropes--spirit, identity, pleasure, and
desire--Woolery's CD-Rom foregrounds the incompossible worlds of
identity now challenging the uniform clarity of representational
purpose. The playful scene of Uncle Reggie "Sitting on Sunday with
Sasha and Sava" which opens the "pleasure' site is contrasted in the
same site by an equally celebratory, if not deeply melancholic,
collage of stills from Marlon Riggs' Tongues Untied and a closing
link to verse so important to Riggs by the gay British poet, Essex
Hemphill. The "spirit" link, moreover, confronts the viewer with a
mischievous video montage of footage of two American idols of the
media: Louis Farrakahn and Farah Fawcett, or Farah-Kahn. And the
scene of "desire" presents the viewers with graphic outtakes of
responses to the questionnaires regarding desire returned to Woolery
by the audiences of his public presentations. While a click on the
keyword "consume" links to the response "I lost my virginity, I
gained insight" the keyword "passion" reveals the painful result of
years of such insight: "when my husband left me I was so physically
and emotionally distraught that I wanted to leave my body in its pain
and go somewhere, anywhere." The honesty of the interface and the
openness of its conflicting messages present the users of www/mmm
with an aesthetic environment in which to ponder the paradoxes of the
mental and emotional side of physical life in America.
But rather than settle for the simple solution of positioning, say,
the Black Male on the clear-cut threshold of Us and Them, Woolery
presents a much more complicated scenario in which desire and
identification envelope the atmosphere of representation in something
of a shadowy haze which one calls the sensible world or history. It
is precisely the haze of history that provokes the question of
desire's object: desire for and identification with whom? The unclear
response to this question is foregrounded, among other things, by the
CD's emphatic display of the rift caused by the American conflation
of fantasy and desire of and for the black male body, a conflation
that becomes especially complicated by the focus on the most
controversial pieces of the Black Male exhibit, those that
interrogate and celebrate black homosexual desire.42 Given his
CD-Rom's forthright prompting of the unresolved debate over the
show's pictorialization of the black male body, from its inclusion of
the always controversial Black Book photographs of Robert
Mapplethorpe to its display of photographs by Lyle Ashton Harris in
drag, my sense is that Woolery's CD-Rom comprises a collective
dialogue on the understanding of an art of engagement as something
other than a clear-cut visual praxis of identity, division, and the
alienation of political struggle. Rather it prompts something more of
a fluid aesthetic reflection on the vicissitudes of repetition,
difference, and the flux of ideological fantasy. As one keyword
reveals in the "pleasure" site, the "Other" vision here is urgent yet
unrestricted: "I had a vision of my self in the bow of a white boat,
speeding to the rescue of who or what I had no idea."
Final Exit: Racing Along The Digital Highway
Woolery's work foregrounds the controversial role of narratives and
theories of desire in articulating identities of race, gender, and
sexuality, not to mention the challenge of digital incompossibility
to prior modernist assumptions about art, aesthetics, and identity. I
wish to conclude this far too sweeping discussion of digital
aesthetics by reflecting on the significance of an anecdote lingering
in my memory which I am fairly confident to have been prompted by
Woolery's presentation of www/mmm to The Flaherty Film Seminar at
Ithaca College in 1997. This is a memorable remark, which could
easily be encased in the expansive memory file of www/mmm, made by
a black male who recalled proudly his memory of speeding down the New
Jersey Turnpike in a packed automobile on his way to the march in
Washington, D. C.. The man's remarks focused on the paradoxical
spectacle of this vehicle full of black men which may have aroused
suspicion from white highway patrolmen surveilling it from the
outside just as it generated powerful black pride from within (there
is documented evidence that the New Jersey troopers have developed a
habit of stopping cars for random drug checks when they are drive by
black men). As echoing throughout the envelope of Reginald Woolery's
artistic CD-Rom, this is the kind of www/mmm spectacle that is
particularly poignant in the context of postWWII art. For these men
were cruising the same non-electronic highway out of which Michael
Fried has gotten so much mileage via his now canonical essay, "Art
and Objecthood."
You may recall the pivotal moment in this essay when Fried
foregrounds remarks by the sculptor, Tony Smith, about cruising the
New Jersey Turnpike while it was under construction in the early
fifties. To Smith, as Fried helps us to understand, the turnpike
existed "as something enormous, abandoned, derelict, existing for
Smith alone and for those in the car with him."43 The theatrical
character of what Fried understood as Smith's literalist art without
the object itself resulted, as Fried acutely puts it, in the sheer
persistence of the experience that directed itself at Smith from
outside the car and that simultaneously made him a subject and
established the experience as objecthood. (The unusual importance of
this anecdote to Fried's vision of aesthetics was made evident during
his Q & A at the 1998 session of the School of Criticism and Theory
when Fried placed the entire weight of his notion of theatrical
beholding on this same example which was crucial to him thirty years
earlier.)
Curiously, the traveling subject in participatory dialogue with
Woolery remarks on a similar experience, but one with a significant
difference with which I end. For him, the thrill was the persistence
of the movement towards something enormous but not abandoned or
derelict, the Million Man March, whose uncertain utopic journey seems
not to have been regarded by him and the others in the car, as it was
for Smith, as "wholly accessible to everyone, not just in principle
but in fact."44 In contrast, this man's cinematic motion down the
Turnpike marked both the desire for and the incompossibility of what
Woolery calls the sustainable experience of community. Most notably,
that trip on the New Jersey turnpike, much like the delirium of the
Black Male show for many of its viewers and the speedy excess of
new digital art for so many others, reopened the enigmatic question
of Black Male subjectivity as one in need of breaking the shackles of
its American objectification to reposition itself on the conjoined
horizons of spirit, identity, pleasure, and desire. Woolery's
electronic assemblage of these racialized horizons signifies to its
many users, but does not necessarily signify what--at least in a
manner that can be assumed to be wholly accessible and comforting to
everyone. Perhaps this is what it means to cruise through the
aesthetic haze of digital incompossibility. "I had a vision of my
self in the bow of a [digital] boat, speeding to the rescue of who or
what I had no idea."45
Notes 1. Gilles Deleuze, Difference and Repetition, trans. Paul Patton
(New York: Columbia University Press, 1994), 208.
2. Pierre Levy, Cyberculture: Rapport au Conseil de l'Europe dans
le cadre du projet "Nouvelles technologies: cooperation culturelle et
communication (Paris: Editions Odile Jacob, 1997), 179.
3. Ibid.
4. Deleuze, Difference and Repetition, 208.
5. Francesc Torres, "The Accident Placed in its Context," Art &
Design, Profile 31: "World Wide Video" (1993), 52.
6. In Cinema 2: l'image-temps (Paris: Editions de Minuit, 1985),
41, Deleuze reminds his readers that cinematic analogy is not so much
a product of resemblance as it is the movement between "l'enonce par
analogie, et la structure 'digitale' ou digitalisee de l'enonce."
Raymond Bellour develops a similar point in his extraordinary essay
on the electronic image, "The Double Helix," in Timothy Druckrey,
ed., Electronic Culture: Technology and Visual Representation (New
York: Aperture, 1996), 173-99.
7. Maurice Merleau Ponty, Le Visible et l'invisible (Paris:
Gallimard, 1964), 116.
8. Deleuze, The Fold: Leibniz and the Baroque, trans. Tom Conley
(Minneapolis: University of Minnesota Press, 1993), 110.
9. These remarks on Boissier are a slightly revised version of my
catalogue entry on Flora Petrinsularis for Hardware, Software,
Artware: Confluence of Art and Technology--Art Practice at the ZKM
Institute for Visual Media , 1992-1997, ed. Margaret Morse
(Karlsruhe: ZKM, 1997), 62-67.
10. The CD-Rom version of Flora Pentrinsularis is available in
Artintact 1 (Ostfildern: Cantz Verlag/ Karlsruhe: ZKM, 1994).
11. Boissier again picks up this theme of the paradox of
interactivity in his internet project on Rousseau, Le billet
circulaire (1997)
(http://www.labarbt.univ-paris8.fr/vo/JJRbillet.html): "Rather than soliciting responses, which is what the internet normally
encourages," explains Boissier, " 'Le billet circulaire' engages the
internet as an aleatory space of aural potentialities, as an echo
chamber for the frenzy both of guilt and innocent communication."
12. Jean-Louis Boissier, "Two Ways of Making Book: Working notes on
Flora petrinsularis," Artintact 1, 73.
13. Ibid., 71.
14. Ibid., 75.
15. In his most recent hypermedia installation, Second Promenade
(http://www.kah-bonn.de/1/28/0e.htm), Boissier elaborates on the importance of the digital recreation of Rousseau's visions so that
the precision of the angles provides the mechanism through which
digital interactivity here mirrors the points of view in Rousseau's
Promenade.
16. Ibid., 73
17. Perry Hoberman, The Sub-Division of the Electric Light in
Artintact 3 (Ostfildern: Cantz Verlag/ Karlsruhe: ZKM, 1996).
18. Peter Lunenfeld, "Postmodern Ruins, Restive Machines,"
Artintact 3 (Ostfildern: Cantz Verlag/ Karlsruhe: ZKM, 1996), 74.
19. Cited by Lunenfeld, ibid.
20. Cathryn Vasseleu, Textures of Light: Vision and Touch in
Irigaray, Levinas, and Merleau-Ponty (London: Routledge, 1998), 12.
21. Deleuze, "The Actual and the Virtual," trans. Charles T. Wolfe,
Any, 19 (1997), 7.
22. Miroslaw Rogala, Lovers Leap in Artintact 2 (Ostfildern:
Cantz Verlag/ Karlsruhe: ZKM, 1995).
23. See Timothy Druckrey, "Lovers Leap--Taking the Plunge: Points
of Entry...Points of Departure," Artintact 2, 75.
24. Cited by Druckrey, 73.
25. Margaret Morse in "Miroslaw Rogala: Lovers Leap," Hardware,
Software, Artware: Confluence of Art and Technology--Art Practice at
the ZKM Institute for Visual Media , 1992-1997, ed. Margaret Morse
(Karlsruhe: ZKM, 1997). Lovers Leap was initially designed as an
interactive installation (available on the web at
http://www.art.cfa.cmu.edu/www-rogala/LL3D/LOVERSLEAP.HTML). While moving through the exhibition space, the spectator would activate
sensors that would catalyze the doubled visions of Chicago and
Jamaica. It is in the context of spectator's initial unknowing
interpellation of the visual spectacle that Rogala distinguishes
interactivity from control: "When the viewer enters the place, one
becomes aware that one's movements or actions are changing the view
but won't realize how. This means that the viewer is not really in
control, but simply aware of his or her complicity....As the viewer's
awareness of the control mechanism grows, so does the viewer's
power," quoted by Morse in "Miroslaw Rogala: Lovers Leap."
26. Cited by Druckrey, 74.
27. My understanding of the spatial simulations of the threshold are
indebted to Gilles Deleuze's extensive reflections on Alice in
Wonderland in Logique du sens (Paris: Minuit, 1969). I develop the
electronic implications of the "threshold" in "The Shadowy Haze of
the Threshold," Threshold, ed., Louise Dompierre (Toronto: The
Power Plant--Contemporary Art Gallery, 1998), 61-67.
28. Jean Laplanche, New Foundations for Psychoanalysis, trans.
David Macey (Oxford: Basil Blackwell, 1989), 45.
29. Norie Neumark, jacket copy, Shock in the Ear (Sydney, 1998).
30. Neumark, "A Shock in the Ear: Re-Sounding the Body, Mapping the
Space of Shock Aesthetics," Essays in Sound 4 (1999), 42.
31. Ibid
32. Neumark, jacket copy, Shock in the Ear.
33. Mark Seltzer, "Wound Culture: Trauma in the Pathological Public
Sphere," October 80 (Spring 1997), 3.
34. Neumark, "A Shock in the Ear: Re-Sounding the Body, Mapping the
Space of Shock Aesthetics," 46.
35. Seltzer, 18
36. I elaborate on the phantasmatic condition of reception, as
something "like a film," in the Introduction, "Ideological Fantasy in
Reverse Projection," of Like a Film: Ideological Fantasy on Screen,
Camera, and Canvas (London and New York: Routledge, 1993), 1-21.
37. Seltzer, 18
38. Jacques Derrida, "La differance," Marges de la philosophie
(Paris: Minuit, 1972) and Gilles Deleuze, "Les Cristaux du temps,"
Cinema 2: l'image-temps (Paris: Minuit, 1985).
39. I analyze various artistic manifestations of such "ideological
fantasy" in Like a Film: Ideological Fantasy on Screen, Camera, and
Canvas (London: Routledge, 1993).
40. Conley, "Translator's Foreword: A Plea for Leibniz," in Deleuze,
The Fold, ibid., pp. ix-xx, provides a helpful account of Deleuze's
debt to Leibniz. In "Autonomasia: Leibniz and the Baroque," MLN
105, 3 (April 1990), pp. 432-452, Peter Fenves provides an excellent
overview of Leibniz.
41. Deleuze, Logique du sens, Paris, 1977, pp. 138-139.
42. These images are discussed in the catalogue by Thelma Golden,
Black Male: Representations of Masculinity in Contemporary American
Art (New York: Whitney Museum of Art, 1994).
43. Michael Fried, "Art and Objecthood," in Minimal Art: A Critical
Anthology, ed. Gregory Battcock (New York: E. P. Dutton, 1968), 131.
Anne-Marie Duguet contrasts Fried's critique of theatricality in this
essay with her sense of the electronic promise of video, in
"Dispositifs," Video, Communications 48, 1988.
44. Ibid., 131-34.
45. An earlier and briefer draft of this essay, "Digital
Incompossibility: The Aesthetics of Interactivity," was distributed
on disk in the form of an electronic catalogue to participants of "La
Sensibilitat multimedia: il journades sobre ar I multimedia," October
1998, Fundacio "la Caixa," Barcelona. I am particurly indebted to
Reginald Woolery, Norie Neumark, Jean-Louis Boissier, and Miroslaw
Rogala for their discussions about their work and their generous
sharing of critical materials important to this expanded discussion
of their work.
Timothy Murray is Professor of English and Director of Graduate
Studies in Film and Video at Cornell University. He is curator of
the international exhibition now touring, Contact Zones: The Art of
CD-Rom <http://contactzones.cit.cornell.edu> and is completing a book
on digital aesthetics and baroque theory.
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