HTML As Needlepoint
Michael Dartnell
Digital representation re-imagines the morality and emotions of
social interaction and mathematizes our experience of the physical
world. In electronic media, human expression of selfhood, group-dom,
and nationhood take up older media forms to articulate a sense of the
contemporary scene.1 Hyper-text markup language (HTML), from this
angle, is a new needlepoint. The analogy underlines the connection
and continuity between traditional media, seen in the form of what we
call "folk art", and electronic media, which we tend to view as a
dramatic break with previous types of communication. Needlepoint is
a widely-known folk art and communicative medium in which
individuals "sign" work that embodies a particular theme and sends
messages stitched in cloth to others. Needlepoint does not occur in
isolation because it expresses moral-emotional themes and may even
serve as a focus for explicit interactivity as a circle of adepts
surround a cloth in collaborative stitching. The resulting narrative
underlines needlepoint's mediative status by referring to broader
thematics in the genre, winking to other media much as Botticelli's
"The Birth of Venus" does by incorporating previous oral
narrative/myth. William Morris provided a framework in which digital
and folk art techniques can be linked by arguing that arts and crafts
such as needlepoint inject meaning into labour. For the industrial
worker, Morris continues, arts and crafts provide
the opportunity of expressing their own thoughts to their
fellows by means of that very labour, by means of that daily
work which nature or long custom, a second nature, does indeed
require of them, but without meaning that it should be an
unrewarded and repulsive burden. 2
Morris saw liberatory and communitarian potential in industrialized
work, which information technologies now digitally reconfigure into
electronic media. In this sense, a pen, needle, brush or lathe is no
different from a keyboard although the image of an information worker
is more fluid (in a North America in which work has spilt into the
home and well beyond eight hours for many) than that of the classic
industrial proletarian.
The analogy HTML-needlepoint highlights the ubiquitous nature of
representation and media. Needlepoint is a medium of communication
over distance and through time whose writing parallels other forms.
In effect, the communicative paradigm of human expression and
mediated interaction extends in several directions. Cultural
geography shows how groups and societies write stories of who they
are into their environment, physically manifesting abstractions in a
way that is seen in the case of Louis XIV. Having inherited an
exposed and fractious kingdom, the Roi soleil set out not only to
recast the mandate of heaven in his person, but also to manifest the
grandeur of "France" in a suitable and viable embodiment. The task
was undertaken by his military architect, Vauban, who constructed a
series of fortifications around a frontier. Many of these structures
can still be seen, for example, near Belgium or southwest of the town
of Collioure in the Pyrenees-Orientales, in that portion of Catalonia
that France wrenched away from Spain in the seventeenth century. The
oeuvre of stitching a realm with stone fortifications and
defendable borders gave rise to the appellation "hexagone" to refer
to France. The term is commonly used in weather reports, which slips
Cartesian mathematical projections (again, stylized representations
of our relationship to the physical world) into a quotidien of
falling rain or shining sun. The Sun King's craft is a key component
of the often unreflective spatial conception of power that is a
peculiar specialty to the Western group of nations, although it has
been taken up with gusto in India, China and elsewhere.3
In "The Work of Art in the Age of Mechanical Reproduction", Walter
Benjamin concurs with Morris' assessment of the positive potential of
industrial production. He further argues that mechanical reproduction
profoundly alters the nature of artistic expression by removing it
from the context of ritual and tradition, which he says destroys its
"aura." Benjamin contends that the process endows representation with
a new political-revolutionary potential that is simultaneously
empowering and dangerous. On the one hand, "for the first time in
world history, mechanical reproduction emancipates the work of art
from its parasitical dependence on ritual [...and...] the total
function of art is reversed. Instead of being based on ritual, it
begins to be based on another practice - politics."4 The process
inserts hypermediacy insofar as art starts to consciously refer
itself to a parallel universe of representation, politics, rather
than pose as a recapitulation of a sacred moral-emotional order.
Media in this way extends beyond monarchical marketing into everyday
life. The intrusion of hypermediacy as politics then sparks a
realization that representation is not sacred, but historical and
therefore malleable. In turn, the relations expressed in
representation and, perhaps most significantly, those who produce
art, are represented in it, and act as its custodians are
desacralized. In Benjamin's view, mechanical reproduction thus has
the potential to democratize culture because it awakens expression to
its historical meaning. With HTML, expression can be read into online
realities that are in this way de-scientized, that is, the aura of
scientific truth is removed and their historic features come to the
fore. Yet while he points to potential, Benjamin also warns that
technology's liberatory promise is mitigated,
If the natural utilization of productive forces is impeded by
the property system, the increase in technical devices, in
speed, and in the sources of energy will press for an unnatural
utilization, and this is found in war. The destructiveness of
war furnishes proof that society has not been mature enough to
incorporate technology as its organ, that technology has not
been sufficiently developed to cope with the elemental forces of
society. 5
The same technology that abolishes distance between subjects heralds
the advent of the vast ethnic cleansings, eugenics, and social
engineering that ultimately drove Benjamin to despair and suicide.
This is the paradox of modernity and post-modernity gone mad,
forgetful of the context of human meaning, obsessed with the notion
"that a medium must be new in order to be significant",6 and so
anxious to begin everything anew once more. The perpetual return to
the garden is the paradox of human expression in all its
contradictory tenderness, pettiness, love and cruelty. It is the
story of two millennia.
For at least 350 years, since the Peace of Westphalia imposed a
shaky international geometry by consecrating a state-centred balance
of power and laid to rest Medieval polycentric politics, Western and
later global political representation have been dominated by the
notion of space. In one sense, spatiality simply recapitulates the
Roman idea of greatness, which was linked to the amount of territory
occupied, but it also expresses the interaction between peoples at a
distance who located one another on maps; "for centuries, our
knowledge of faraway peoples and places depended on reports and maps
from courageous (and sometimes foolhardy) sailors."7 This global
I-Thou was graphically illustrated by maps of the world that I
remember from public school upon which the British Empire and
Commonwealth were always coloured light pink. Extension of British
rule across a vast area was implicitly seen as reassuring evidence of
the rise of civilization, rule of law, and a "community of nations."
For an English-speaking North American born and educated in the pink
bits, it also means that "color" is a quirky colour, still another
mediation. The map communicated a long-distance message that those
pink bits represented a "people" who shared certain historical
experience, laws and institutions, and loyalties.
A canvas of sectorialized spatiality has dominated politics and power
since Westphalia, but neither is solely reduced to extent for as
much. The collapse of the British Empire, for example, embodied a
politics of place, that is, an experience of power and politics in a
specific location as opposed to their spread across given
territories. The relation space-place is seen in electronic
communication that re-introduces levels of representation into a
series of opening windows and simultaneous e-mail, video, audio and
textual messaging, much as fifteenth and sixteenth-century Italian
painting set relations in windows ordered by religious themes. Bolter
and Grusin argue that postmodernity moreover re-situates human
relations within a meta-narrative of information. From this vantage
point, HTML more clearly joins the crafts of needlepoint and politics
as a mediated articulation of human experience. Beyond the gateways
and channels ringed by HTML fortifications, Paul Virilio observes
that this information age bears its own hierarchies,
an even more radical divide between those who will live under
the empire of real time essential to their economic activities
at the heart of the virtual community of the world city, and
those, most destitute than ever, who will survive in the real
space of local towns, that great planetary wasteland that will
in the future, bring together the only too real community of
those who no longer have a job or a place to live that are
likely to promote harmonious and lasting socialization.8
Virilio pinpoints power, but his spatial conception of authenticity
(rousseauiste nostalgia for home?) misses mediation. He overlooks
the actual spatial coexistence of wealth and poverty in information
society. The poor and the privileged are in every place, no
longer tidy and separate, or thought to be.
The pedigree of place-based power is illustrated in Irish political
culture. Never noted conquerors (and relishing that role), the Irish
nonetheless willingly and unwillingly explored and scattered. An
Irish people was propelled by conquest, hegemony and calamitous
famine to spread outward from the island while retaining their
attachment to a sense of Irishness and nostalgia for lieu. Fintan
O'Toole recounts that an elderly Irish immigrant visited an
exhibition in late-nineteenth century New York City that included a
giant topographical map of the island of Ireland. The representation
was divided into the 32 counties of Ireland upon which the public
could walk. Each mathematized depiction of county contained soil
brought from the actual physical place. Overcome with emotion at this
immediate contact with her "homeland" (ie. the soil of Eire, not the
map), the aged immigrant sank to her knees. She spent a few minutes
hovering over the mathematical representation before recovering and
stumbling away, genuinely and deeply moved by a joining with her own
private Ireland through the medium of a map.9 The power of place
seen in this incident still shapes perception among the many (40?)
millions who identify Irishness with a sense of place, identity and
community of interest rather than a small republic on a rainy island
off the shores of northwestern Europe.
Like a topography of Irish counties, HTML facilitates representation
of place through the substructure of multi-windowed imagery on the
Web. HTML is a code, formula and language that facilitates
visualization and textualization of a narrative for a polycentric
information age, an age in which, once again, truth is no longer
bipolar but multi-leveled. In this narrative, Bill Gates effuses
about the liberatory profits of tech, Kurds broadside pan-Turkish
imperial ambitions, Serbs stage "ping attacks" on NATO, a search
engine locates hundreds of recipes for key lime pie, Chinese
democrats circulate a petition that protests the current regime in
Beijing, hackivists jam Echelon and Pakistani protesters deface their
governments's Websites following the recent coup. It is also a
platform for stories of the Mars Explorer, Liberace Museum, Roy
Rogers and other masculine sub-genres pre-occupied with the single,
unfeeling, rational gaze (whether of planets, capes or horses). But
rationalized spatiality has become one level among a multiplicity.
HTML narrates the post-Cold War, postmodern place. It reconfigures
human love, death, power, lust, misery, and treachery in a new
digital setting. Like needlepoint, HTML remediates previous mediating
forms, much as Jeannette Winterson notes that "the function of the
Victorian novel is not to uncover the world but to recover it; to
smooth it out in a matching fabric, to give it a coherence it would
not otherwise possess."10 This recovering is not new to the media
age and its coherence assumes many forms. In "The Nights of Cabiria",
a Roman prostitute dreams of romance and respectability. Betrayed and
robbed by her tricks, Giulietta Masini nonetheless loves, lives,
rebels, is moral, is human. She turns to the viewer, eyes brimming
with tears. We understand, seem to experience, her will to live and
love, understand that this is a story for sentimentalists. "It's only
a story", her eyes say to us. This postmodern moment as modernist
documentary of the life of a Roman whore becomes us and we are freed
to live pain, cry, suffer, shed the Cartesian strait-jacket. Masini's
knowing look aligns itself with Warhol's cheeky Marilyn as
reproduction after reproduction stretches to the horizon.
The narrative functions of HTML supply agency for the complexities of
human experience and representational types. Janet Murray notes that
"hypertext is not new as a way of thinking and organizing experience"
since similar principles are present in the Torah, James Joyce's
Ulysses, and The Dictionary of the Khazars, but "it is only with
the emergence of the computer that hypertext writing have been
attempted on a large scale."11 HTML facilitates multidimensional
story-telling since it lubricates the aestheticization of digital
environments.As Oscar Wilde notes "the mark of all good art is not
that the thing done is done exactly or finely, for machinery may do
as much, but that it is worked out with the head and the workman's
heart. I cannot impress the point too frequently that beautiful and
rational designs are necessary in all work."12 The significance and
impact of HTML, like that of needlepoint, lies not in the truth of
what is told, but rather in their telling, which is social, told at
specific moments, socially altered, and part of socio-political
argument. Echoing Benjamin's aestheticization, de-spaced and
re-placed politics are less a realm of debate, decision and
resolution in a movement toward absolute truth than one of
representation of human experience. Politics through HTML becomes a
decorative art that more explicitly re-imagines the social. This is
already seen daily in North America and Western Europe, where
individuals, families and groups turn on their TV sets and then walk
away, leaving the turmoil and suffering of the world as a backdrop, a
decorative element, to their daily routine. The pain and suffering of
each is here recast as a universal, but taken off the cross and
slotted in primetime. Events on the screen become fixtures, remind us
of the time of day, the week, the weather outside and another
massacre.
Notes 1. This is generally the argument made by Benedict Anderson in
Imagined Communities (London: Verso, 1983) focused on one form of
mediation: the "imagined communities" (nations) of post-1789
politics.
2. William Morris, "Art and Socialism":
http://www.marxists.org/archive/morris/works/1884/as/as.htm, accessed November 10, 1999.
3. In late May 1999, India and Pakistan engaged in a series of border
clashes over the disputed region of Kashmir. Although conflict
between Hindus and Muslims preceded the European intrusion into
South Asia, that event facilitated its re-embodiment as a war of
nationalisms (Indian and Pakistani).
4. Walter Benjamin, "The Work of Art in the Age of Mechanical
Reproduction", in Illuminations, Glasgow: Collins, 1977; p.226.
5. "The Work of Art", p.244.
6. Jay David Bolter and Richard Grusin, Remediation: Understanding
New Media, Cambridge, Massachusetts: The MIT Press, 1999; p.270.
7. Howard H. Frederick, Global Communication and International
Relations, Belmont, California: Wadsworth, 1993; p.16.
8. Paul Virilio, Open Sky (trans. Julie Rose), London: Verso,
1997; p.71.
9. Fintan O'Toole, "No Place Like Home", in The Lie of the
Land: Irish Identities, London: Verso, 1997; pp.160-172.
10. Jeannette Winterson, "A Veil of Words", in Art Objects: Essays
on Ecstasy and Effrontery, Toronto: Vintage, 1995; p.87.
11. Janet Murray, Hamlet on the Holodeck: The Future of Narrative
in Cyberspace, New York: The Free Press, 1997; p.56.
12. Oscar Wilde, "House Decoration", reprinted from Essays and
Lectures by Oscar Wilde, London: Methuen and Co., 1908:
http://www.burrows.com/founders/house.html, accessed May 2, 1998.
Anderson, Benedict. Imagined Communities: Reflections on the Origin
and Spread of Nationalism. London: Verso, 1983.
Bibliography
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Frederick, Howard H. Global Communication and International
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Michael Dartnell is a writer and research associate at the Centre for International and Security Studies at York University in Toronto.
His current research, "Insurgency Online", focuses on how anti-government groups are reconfiguring politics on the Web.